Sending data using Browser Window
If your graphics engine by default does not support reading data from sources at least 10x a second (which is crucial for some sports such as basketball), most probably you can use an alternative approach - add scoreboard data using a Browser Window.
Take the following steps:
In Scoreboard OCR add “HTTP Service” output using the default value “0.0.0.0:8080”
Add field “clock” and recognize some digits
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Download this file and open in your browser. Check if you have the clock coming through from Scoreboard OCR
You can now add Browser Window input in your graphics engine and choose local file clock.html. Here are instructions for individual engines:
vMix. Add Input → Web Browser →
URL = C:\temp\clock.html
Wirecast. Have to test if you can add a local file. Add Shot → All → Web Display → Address = C:\temp\clock.html
OBS. Add Source → Browser → Local file and Browser for the clock.html
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Livestream Studio. Go to GFX1 → Edit Layout → Add Browser → enter
URL “C:\temp\clock.html”
Feel free to edit clock.html to change font or add additional fields. You can build a complete scorebug as html template or just take clock value and overlay it over your existing graphics in mixer.